Scanline rendering

id: scanline-rendering-307-13330457
title: Scanline rendering
text: Scanline rendering is an algorithm for visible surface determination, in 3D computer graphics, that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis. All of the polygons to be rendered are first sorted by the top y coordinate at which they first appear, then each row or scan line of the image is computed using the intersection of a scanline with the polygons on the front of the sorted list, while the sorted list is updated to discard no-longer-visible polygons
brand slug: wiki
category slug: encyclopedia
description: 3D computer graphics image rendering method
original url: https://en.wikipedia.org/wiki/Scanline_rendering
date created:
date modified: 2023-12-18T01:14:02Z
main entity: {"identifier":"Q947544","url":"https://www.wikidata.org/entity/Q947544"}
image: {"content_url":"https://upload.wikimedia.org/wikipedia/commons/a/a0/Scan-line_algorithm.svg","width":700,"height":632}
fields total: 13
integrity: 15

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