Scanline rendering
id:
scanline-rendering-307-13330457
title:
Scanline rendering
text:
Scanline rendering is an algorithm for visible surface determination, in 3D computer graphics, that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis. All of the polygons to be rendered are first sorted by the top y coordinate at which they first appear, then each row or scan line of the image is computed using the intersection of a scanline with the polygons on the front of the sorted list, while the sorted list is updated to discard no-longer-visible polygons
brand slug:
wiki
category slug:
encyclopedia
description:
3D computer graphics image rendering method
original url:
https://en.wikipedia.org/wiki/Scanline_rendering
date created:
date modified:
2023-12-18T01:14:02Z
main entity:
{"identifier":"Q947544","url":"https://www.wikidata.org/entity/Q947544"}
image:
{"content_url":"https://upload.wikimedia.org/wikipedia/commons/a/a0/Scan-line_algorithm.svg","width":700,"height":632}
fields total:
13
integrity:
15